Darknet/YOLO v3.0-149-gb11c9d5
Object Detection Framework
 
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softmax_layer.cpp File Reference
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Macros

#define SECRET_NUM   -1234
 

Functions

void backward_contrastive_layer (Darknet::Layer &l, Darknet::NetworkState state)
 
void backward_contrastive_layer_gpu (Darknet::Layer &l, Darknet::NetworkState state)
 
void backward_softmax_layer (Darknet::Layer &l, Darknet::NetworkState state)
 
void backward_softmax_layer_gpu (Darknet::Layer &l, Darknet::NetworkState state)
 
static float clip_value (float val, const float max_val)
 
void forward_contrastive_layer (Darknet::Layer &l, Darknet::NetworkState state)
 
void forward_contrastive_layer_gpu (Darknet::Layer &l, Darknet::NetworkState state)
 
void forward_softmax_layer (Darknet::Layer &l, Darknet::NetworkState state)
 
void forward_softmax_layer_gpu (Darknet::Layer &l, Darknet::NetworkState state)
 
Darknet::Layer make_contrastive_layer (int batch, int w, int h, int c, int classes, int inputs, Darknet::Layer *yolo_layer)
 
Darknet::Layer make_softmax_layer (int batch, int inputs, int groups)
 
void pull_contrastive_layer_output (const Darknet::Layer &l)
 
void pull_softmax_layer_output (const Darknet::Layer &l)
 
void push_contrastive_layer_output (const Darknet::Layer &l)
 
void softmax_tree (float *input, int batch, int inputs, float temp, Darknet::Tree *hierarchy, float *output)
 

Macro Definition Documentation

◆ SECRET_NUM

#define SECRET_NUM   -1234
Todo:
what is this?

Function Documentation

◆ backward_contrastive_layer()

void backward_contrastive_layer ( Darknet::Layer l,
Darknet::NetworkState  state 
)
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◆ backward_contrastive_layer_gpu()

void backward_contrastive_layer_gpu ( Darknet::Layer l,
Darknet::NetworkState  state 
)
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◆ backward_softmax_layer()

void backward_softmax_layer ( Darknet::Layer l,
Darknet::NetworkState  state 
)
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◆ backward_softmax_layer_gpu()

void backward_softmax_layer_gpu ( Darknet::Layer l,
Darknet::NetworkState  state 
)
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◆ clip_value()

static float clip_value ( float  val,
const float  max_val 
)
inlinestatic
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◆ forward_contrastive_layer()

void forward_contrastive_layer ( Darknet::Layer l,
Darknet::NetworkState  state 
)
Todo:
does this still apply now that classifier code has been removed?
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◆ forward_contrastive_layer_gpu()

void forward_contrastive_layer_gpu ( Darknet::Layer l,
Darknet::NetworkState  state 
)
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◆ forward_softmax_layer()

void forward_softmax_layer ( Darknet::Layer l,
Darknet::NetworkState  state 
)
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◆ forward_softmax_layer_gpu()

void forward_softmax_layer_gpu ( Darknet::Layer l,
Darknet::NetworkState  state 
)
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◆ make_contrastive_layer()

Darknet::Layer make_contrastive_layer ( int  batch,
int  w,
int  h,
int  c,
int  classes,
int  inputs,
Darknet::Layer yolo_layer 
)
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◆ make_softmax_layer()

Darknet::Layer make_softmax_layer ( int  batch,
int  inputs,
int  groups 
)
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◆ pull_contrastive_layer_output()

void pull_contrastive_layer_output ( const Darknet::Layer l)
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◆ pull_softmax_layer_output()

void pull_softmax_layer_output ( const Darknet::Layer l)
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◆ push_contrastive_layer_output()

void push_contrastive_layer_output ( const Darknet::Layer l)
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◆ softmax_tree()

void softmax_tree ( float *  input,
int  batch,
int  inputs,
float  temp,
Darknet::Tree hierarchy,
float *  output 
)
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