Functions | |
void | backward_shortcut_layer (Darknet::Layer &l, Darknet::NetworkState state) |
void | backward_shortcut_layer_gpu (Darknet::Layer &l, Darknet::NetworkState state) |
void | forward_shortcut_layer (Darknet::Layer &l, Darknet::NetworkState state) |
void | forward_shortcut_layer_gpu (Darknet::Layer &l, Darknet::NetworkState state) |
Darknet::Layer | make_shortcut_layer (int batch, int n, int *input_layers, int *input_sizes, int w, int h, int c, float **layers_output, float **layers_delta, float **layers_output_gpu, float **layers_delta_gpu, WEIGHTS_TYPE_T weights_type, WEIGHTS_NORMALIZATION_T weights_normalization, ACTIVATION activation, int train) |
void | pull_shortcut_layer (Darknet::Layer &l) |
void | push_shortcut_layer (Darknet::Layer &l) |
void | resize_shortcut_layer (Darknet::Layer *l, int w, int h, Darknet::Network *net) |
void | update_shortcut_layer (Darknet::Layer &l, int batch, float learning_rate_init, float momentum, float decay) |
void | update_shortcut_layer_gpu (Darknet::Layer &l, int batch, float learning_rate_init, float momentum, float decay, float loss_scale) |
void backward_shortcut_layer | ( | Darknet::Layer & | l, |
Darknet::NetworkState | state | ||
) |
void backward_shortcut_layer_gpu | ( | Darknet::Layer & | l, |
Darknet::NetworkState | state | ||
) |
void forward_shortcut_layer | ( | Darknet::Layer & | l, |
Darknet::NetworkState | state | ||
) |
void forward_shortcut_layer_gpu | ( | Darknet::Layer & | l, |
Darknet::NetworkState | state | ||
) |
Darknet::Layer make_shortcut_layer | ( | int | batch, |
int | n, | ||
int * | input_layers, | ||
int * | input_sizes, | ||
int | w, | ||
int | h, | ||
int | c, | ||
float ** | layers_output, | ||
float ** | layers_delta, | ||
float ** | layers_output_gpu, | ||
float ** | layers_delta_gpu, | ||
WEIGHTS_TYPE_T | weights_type, | ||
WEIGHTS_NORMALIZATION_T | weights_normalization, | ||
ACTIVATION | activation, | ||
int | train | ||
) |
void pull_shortcut_layer | ( | Darknet::Layer & | l | ) |
void push_shortcut_layer | ( | Darknet::Layer & | l | ) |
void resize_shortcut_layer | ( | Darknet::Layer * | l, |
int | w, | ||
int | h, | ||
Darknet::Network * | net | ||
) |
void update_shortcut_layer | ( | Darknet::Layer & | l, |
int | batch, | ||
float | learning_rate_init, | ||
float | momentum, | ||
float | decay | ||
) |
void update_shortcut_layer_gpu | ( | Darknet::Layer & | l, |
int | batch, | ||
float | learning_rate_init, | ||
float | momentum, | ||
float | decay, | ||
float | loss_scale | ||
) |